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The Swift website provides nightly builds of the Swift compiler (called toolchains) for download. Building with a nightly compiler can be useful if you want to check if a bug has already been fixed on main, or if you want to experiment with upcoming language features such as Embedded Swift, as I’ve been doing lately. […]
This article documents how I created my own custom screen saver for macOS, built almost entirely in Kotlin, using the powers of Kotlin Multiplatform to target macOS. The inspiration for this project was the KotlinConf 2023 idle video, which had Kotlin’s logos through the ages bouncing around the screen, in the style of classic DVD […]
Originally published on the Just Eat Takeaway Engineering Blog. How Just Eat Takeaway.com leverage AWS, Packer, Terraform and GitHub Actions to manage a CI stack of macOS runners. Problem At Just Eat Takeaway.com (JET), our journey through continuous integration (CI) reflects a landscape of innovation and adaptation. Historically, JET’s multiple iOS teams operated independently, each employing their distinct […]
Mac apps built with Xcode 14.0 and 14.0.1 may contain concurrency bugs because the Swift 5.7 compiler can generate invalid code when targeting the macOS 12.3 SDK. If you distribute Mac apps, you should build them with Xcode 13.4.1 until Xcode 14.1 is released. Here’s what happened: Swift 5.7 implements SE-0338: Clarify the Execution of […]
Did you ever have to share your screen and camera together? I recently did and it was that easy. How hard could it be to create our own? Today, we’ll code our own webcam utility app for macOS in SwiftUI. I recently got chance to be part of my first online tech conference where I […]
With Mac Catalyst and SwiftUI support for macOS, Apple has been pushing new tools to the community for the past couple years to create new services on Mac computers. Does it mean you should do too? Here are couple things to consider first. During WWDC 2019, Apple released Mac Catalyst for developers to turn their […]