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Mastering Embedded Linux, Part 3: Buildroot

This Mastering Embedded Linux article is the first where the rubber hits the road. We’re walking through building Linux from source code and booting it on a Raspberry Pi. Whereas the previous articles have been all discussion, this one is equal parts discussion and tutorial. This article will introduce Buildroot, a toolkit for building highly […]

making the case again – Marco.org

January 13, 2020 ∞https://marco.org/2020/01/13/macos-low-power-mode-redux In light of today’s rumor that a Pro Mode may be coming that seems to offer benefits in the opposite direction,1 I wanted to re-make the case for a Low Power Mode on macOS — and explain why now is the time. Modern hardware constantly pushes thermal and power limits, trying […]

Return to Independence

Aaaaand, I’m back. It’s been a long time since I posted anything here. Mainly this was because I worked full time for a while. I found it hard to work all day on someone else’s project, then come home and do even more blog-worthy code-related stuff. At the end of the work day I was […]

It Ends With Us

Book Review Author : Colleen Hoover Genre : Romance Publisher : Simon & Schuster Year of Publication : 2016 Number of Pages : 384 My Rating : 5 out of 5 Lily Bloom is upset following her father’s very emotionally draining funeral and just wants to be alone on a rooftop where she can breathe […]

Animating complex shapes in SwiftUI

Hello and welcome to another blog post about SwiftUI. This time, we will talk about the animation of complex shapes in SwiftUI. You will understand animatableData property and will be able to implement animatable custom Shape struct that depends on multiple parameters. AnimatableData Animating simple shapes is easy thanks to animatableData property. We have seen […]

Android Authority Podcast: #CES2020 was amazing!

The Android Authority Podcast – discussing topics in Android every week. The Android Authority Podcast brings you all the top stories and features based on your favorite mobile operating system: Android. We help make Android more accessible to all, and dive deeper into the details when we can, there’s something in here for everyone. […]

Goodbye, Clean Code — overreacted

It was a late evening. My colleague has just checked in the code that they’ve been writing all week. We were working on a graphics editor canvas, and they implemented the ability to resize shapes like rectangles and ovals by dragging small handles at their edges. The code worked. But it was repetitive. Each shape […]

Kotlin Inject

A new Kotlin multi-platform library for annotating common code that will be dependency injected. TL;DR Inject is a new Kotlin multi-platform library that is a wrapper around the javax.inject annotations so that they can be used in Kotlin common code. I recently created a new Kotlin Multi-platform library called inject which is a simple wrapper […]