Sometimes, we might want to automatically retry an asynchronous operation that failed, for example in order to work around temporary network problems, or to re-establish some form of connection. Here we’re doing just that when using Apple’s Combine framework to implement a network call, which we’ll retry up to 3 times before handling any error […]
Most often, we want our various asynchronous tasks to start as soon as possible after they’ve been created, but sometimes we might want to add a slight delay to their execution — perhaps in order to give another task time to complete first, or to add some form of “debouncing” behavior. Although there’s no direct, […]