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Create a web browser with WebKit and SwiftUI

Recently, I’ve been more and more curious about web experience through mobile apps. Most of web browser apps look alike, I was wondering how could I recreate one with WebKit and SwiftUI. Let’s dive in. First Web View If you’re familiar with UIKit, since Apple deprecated UIWebView, there is only one way to support a […]

Create a dynamic onboarding UI in Swift

When creating new features, it’s really important to think about how our users will use it. Most of the time, the UI is straightforward enough. However, sometimes, you will want to give some guidance, to highlight a button or a switch, with a message attached. Today, we’ll create a reusable and adaptable overlay in Swift […]

Create a watchOS app in SwiftUI

Designing a watchOS app in Swift always felt to be quite tricky. I could spend hours tweaking redoing layout and constraints. With SwiftUI supporting watchOS, I wanted to have a new try at it, releasing a standalone app for Apple Watch. As a regular runner and wearing, and always wearing a watch during exercising, I […]