One of the most well-known principles of theatrical storytelling is widely referred to as โChekhovโs gun.โ The principle suggests that if some element is introduced to a story, even in a casual, offhand way, by the end, it had better prove significant. Or, as itโs often summed up, if a gun shows up at some point in your story, by the end, it had better go off. So, when a gun shows up early in my playthrough of narrative game Apartment Story, you can imagine where my mind immediately went. – Willa Rowe Read More