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Australian Mobile Network Frequencies – Mobile Boosters in Australia

Mobile devices like smartphones, smartwatches, cellular-enabled tablets, wireless PoS machines, all use radio waves to communicate with mobile networks. There are three major mobile networks in Australia, being Telstr, Optus, and Vodafone, and they each use a variety of mobile network frequencies to allow their customers to connect to their various services. Understanding the Australian […]

Create a watchOS app in SwiftUI

Designing a watchOS app in Swift always felt to be quite tricky. I could spend hours tweaking redoing layout and constraints. With SwiftUI supporting watchOS, I wanted to have a new try at it, releasing a standalone app for Apple Watch. As a regular runner and wearing, and always wearing a watch during exercising, I […]

Google Android Developer Interview

Hi, Here is the list of good content for you. Google Android Developer Interview Interview Question: Smallest Multiple With 0 and 1 Sort List — Merge Sort Thanks Team MindOrks Google Android Developer Interview was originally published in MindOrks on Medium, where people are continuing the conversation by highlighting and responding to this story. Source link

In-App Purchase Rules – Marco.org

September 11, 2020 ∞https://marco.org/2020/09/11/app-review-changes A summary of today’s changes to 3.1.3 Other Purchase Methods: Your app must use Apple’s in-app-purchase (IAP) system for all purchases made in the app. Unless they’re purchases for goods or services that are consumed outside the app, in which case you are prohibited from using IAP. Unless those goods or […]

Publishing KMP Libraries in Kotlin 1.4.0

An explanation on how to publish Kotlin 1.4.0 Multi-platform Libraries to Bintray With the release of Kotlin 1.4.0, comes a new approach to authoring and using Kotlin Multi-platform (KMP) Libraries. For instance, a library User is now only required to declare a dependency in the common source set for a Kotlin Multi-platform Library and all […]