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ScrollView phase changes on iOS 18

In addition to scroll related view modifiers covered in the previous blog post, there is another one for detecting scroll view phases aka the state of the scrolling. The new view modifier is called onScrollPhaseChange(_:) and has three arguments in the change closure: old phase, new phase and a context. ScrollPhase is an enum with […]

Here – tyler.io

Yesterday, we entered a new timeline. I don’t know if it’s a better one or a much worse one. But it’s something new. This evening, we arrived home from touring a new city — checking out neighborhoods and schools — and found the unspeakable had marched on our hometown. Filth and venom, spewing. The kids […]

July 2024 – Hello – Apple Developer

In this edition: Dive deep into the big announcements from WWDC24, check out the first installment of the 2024 Behind the Design series, and more. Dive into all the new updates from WWDC24 Join us to explore new videos, documentation, and features from WWDC24 in group sessions held in 15 cities around the world and […]

Magical Particle Effects with SwiftUI Canvas

In one of the previous posts, I shared a simple way of Creating particle effects in SwiftUI. The approach is super easy and utilizes the power of viewModifiers, but I would not recommend it for production use as it is performance-greedy when having a bigger amount of particles in place (because each particle is a […]