This interview is sponsored by Gusto. It only matters to people who are paying and handling benefits for your team. If that’s you, you know, how much of a headache it can be, why not use the software that I am more of? My interviewees have talked about that any alternative Gusto is beautiful. […]
On today’s episode, Dave, William and Steven have a conversation with the esteemed Esther Derby about the various roles that we take on as Team Members and Leaders when we’re responsible for the team’s results ORRR for the team’s growth. Plus, an update straight out of the Bronx by our very own Michael Nunez about […]
For today’s VC Sunday school, Molly asks Jason about valuation- valuing startups (1:44). Then for This Week in Climate Startups, Molly sits down with Ryan Shearman, CEO of Aether, to talk about how Aether makes diamonds using carbon extracted from the atmosphere (37:22). Source link
A challenge that many developers face as they maintain various code bases over time is how to neatly connect different frameworks and APIs in a way that properly adheres to the conventions of each technology involved. For example, as teams around the world are starting to adopt Swift 5.5’s async/await-powered concurrency system, we’ll likely find […]
The work of writing maintainable code is an ongoing endeavor and some of my favorite problems to solve are ones that build maintainable systems. Maintainable systems are ones you can learn once, easily manipulate, and ideally take from project to project. My favorite part of building maintainable systems is that it minimizes the amount of […]
Did you ever have to share your screen and camera together? I recently did and it was that easy. How hard could it be to create our own? Today, we’ll code our own webcam utility app for macOS in SwiftUI. I recently got chance to be part of my first online tech conference where I […]
I have put together a short video about creating particle effects with SwiftUI. It showcases the easiest/lazy way, which is great for simple eye candies and experimenting. Please note, that it is not the most performant way how to deal with particle effects in SwiftUI. If you need to go crazy about blending and high […]
Hi, Here is the list of good content for you. Creating Different Build Variants in Android Jetpack Compose Tutorial — Step by Step Guide Jetpack Compose: Navigation Pagination in Jetpack Compose Understanding ExifInterface Thanks Team MindOrks Creating Different Build Variants in Android was originally published in MindOrks on Medium, where people are continuing the conversation by highlighting and responding to this […]
In this post, I would like to discuss several ways how to create onboarding/introduction screens for your app. Let me keep aside the discussion if such screens are good UX pattern, but let me rather examine SwiftUI capabilities for such task instead. The task The task for today’s SwiftUI exercise is simple. We would like […]