droidcon NYC 2018 – Lighting Fast Update to your Android App with React Native Source link
droidcon NYC 2018 – Architecting an app with MVP and ViewModels Source link
droidcon NYC 2018 – Slice It Up: Driving the user engagement outside your app Source link
droidcon NYC 2018 – Constraint-ly motion ~*~ making your app dance with With ConstraintLayout Source link
After spending more than a year, I’m happy to announce that my Reddit app — Dank is finally ready for the world to see. You’re going to love it. It’s a fresh experience for Reddit on Android. Scroll to the bottom for the download link. The first thing you’re going to notice is that Dank […]
Instagram prides itself on having a lean app. But as the number of engineers and features grows, so do the challenges to size. We start to face issues like: increase in application size downloaded from an app store increase in cold start time, and more generally, increased time to interaction with different surfaces inside the […]
Android is a huge ecosystem, with more than 1 billion active users spanning thousands of different device models. People who use Android have an incredible amount of choice, with significant variations in speed, feature set, and cost. Screen size is the most obvious variable — popular Android devices span from 240 x 320 to 1080 […]
Author: Randy Schueller Published: August 9, 2016 I was planning on coming back to work today but Perry just ordered another picture of margaritas. That means today’s podcast has to be another rerun. Check out our discussion of the Think Dirty app. Click here for the original show notes. Source link
iOSDevCamp Colorado was a couple of weeks ago and I did a presentation/demo on iOS app extensions. I wanted to focus on how to actually do things, so mostly I worked in Xcode rather than present from slides. But rather than paste code in as I went or (gasp!) try to do it live, I […]
Recently I’ve been working on some iOS 8 app extensions, and I’ve run into a few non-obvious details that might come in handy for anyone else in the same situation. Some of the following relates to bugs still in the system, and so will probably only be relevant for a limited time. Debugging: General The […]