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Create a watchOS app in SwiftUI

Designing a watchOS app in Swift always felt to be quite tricky. I could spend hours tweaking redoing layout and constraints. With SwiftUI supporting watchOS, I wanted to have a new try at it, releasing a standalone app for Apple Watch. As a regular runner and wearing, and always wearing a watch during exercising, I […]

Using Key-Value Observing in Swift to debug your app

Recently, I was looking into a bug where the UITabBar was inconsistently disappearing on specific pages. I tried different approaches but I couldn’t get where it got displayed and hidden. That’s where I thought about KVO. Some background on my issue, I had a custom TabBarController inheriting UITabBarController which hides or shows its tabBar based […]

Building a gesture driven Reddit app

An exploratory talk that showcases how Android can deliver a beautiful experience to the user using material design principles and various framework APIs like gestures and spans. This talk walks the user through a collection of concrete examples of custom UI components and their implementations in my gesture driven Reddit app, Dank. Recreating Google Inbox’s […]