Ben Cohen, manager of the Swift team at Apple, joins John on this WWDC22 special to discuss Swift 5.7, how generics have been made more powerful and easy to use, and how the language is expected to evolve towards Swift 6. Bitrise: Rock-solid continuous integration for your Swift projects. Go to bitrise.io/swift to get started […]
Chris Eidhof returns to the podcast to talk about how SwiftUI has evolved since its initial release, to share several key learnings from using it over the past few years, and to discuss concepts like app architecture and state management. Judo: Quickly build native, server-driven UI for iOS and Android, and publish instantly, without having […]
Simon Støvring returns to the show to talk about how he built his new text editor Runestone, how to effectively manage an app’s settings, performance tuning, and implementing an app’s core logic as a stand-alone framework. Judo: Quickly build native, server-driven UI for iOS and Android, and publish instantly, without having to submit updates to […]
Sommer Panage returns to the show to discuss Apple’s various accessibility APIs and tools, how to incorporate accessibility support into a team’s overall development workflow, and what it was like being an engineering manager at Apple. Emerge Tools: Optimize your app’s startup time, binary size, and overall performance using Emerge’s advanced app optimization and monitoring […]
On this 2022 season premiere, JP Simard returns to the show to discuss what’s next for Swift in 2022, and what kinds of improvements and new features that might be coming to the language during the year. Judo: Quickly build native, server-driven UI for iOS and Android, and publish instantly, without having to submit updates […]
James Thomson returns to the show to discuss the various technologies that enable us to render custom UIs on Apple’s platforms. From rendering views using Core Graphics and Core Animation, to building completely custom 3D-based UIs using SceneKit and RealityKit. MacStadium: The leading provider of cloud solutions built on real Mac hardware. Get started at […]
Tim Condon joins John to discuss how both client and server-side Swift developers could utilize the new built-in concurrency system, as well as how distributed actors and other upcoming language features might continue to make Swift even more capable on the server. Source link
Nick Lockwood joins John for a discussion about maintaining Swift code bases — from open source projects, to ones worked on by teams of various sizes. Also, the design of ShapeScript, using async/await within unit tests, and much more. RevenueCat: In-app subscriptions made easy. RevenueCat handles the pain points of implementing subscriptions and in-app purchases, […]
Marin Todorov returns to the podcast to discuss Swift’s new concurrency system and its newly announced backward compatibility, his new book about that topic, and his work on Apple’s open source documentation tool, Swift-DocC. Quickly checking out either of the following two sponsors is a great way to help support this podcast, if you wish […]
Ben Scheirman returns to the show to talk about modern UIKit-based app development, how UIKit has evolved over the past few years, and how its API design and usage has been influenced by the introduction of frameworks like SwiftUI and Combine. RevenueCat: In-app subscriptions made easy. RevenueCat handles the pain points of implementing subscriptions and […]