We’re coming up to a year since Sea of Thieves launched its long-requested private servers, and with that first anniversary looming, Rare has announced it’s making some welcome changes, finally allowing players to earn full rewards while sailing in Safer Seas mode. Safer Seas, if you’re unfamiliar, provides a means for a single […]
“Where’s my Neo-Volkite pistol, Warhammer 40,000: Space Marine 2?” was my perhaps slightly ungrateful reaction upon booting the action game up after the previous patch. “I didn’t even know what a Neo-Volkite pistol was until five minutes ago, but now this whole game is trash until I get one!.” As promised in the roadmap, the […]
Grand Theft Auto and Borderlands publisher Take-Two Interactive has announced the sale of its indie-focused publishing label Private Division. Additionally, the company has finally confirmed the closure of OlliOlli World developer Roll7 and Kerbal Space Program 2‘s Intercept Games, six months after CEO Strauss Zelnick insisted, “We didn’t shutter those studios.” Take-Two announced […]
Indie Games Plus spoke with the developers of Keylocker to talk about designing music for a game where songs are a form of rebellion. Keylocker is a game of rebellion in a future where music is illegal. Can you tell us what inspired this concept? Nana Moon, Director: The first inspiration came from two places […]
Following a seemingly solid launch for Dragon Age: The Veilguard, there’s probably a fair few series newcomers considering delving into the original trilogy. But anyone hoping for a Mass Effect: Legendary Edition style remaster shouldn’t hold their breath; Dragon Age: The Veilguard creative director John Epler says the project would be challenging because hardly […]
Michel Ancel has discussed his recently-confirmed return to video games as a consultant on a new Rayman project, which is being worked on by some of the staff behind this year’s Prince of Persia: The Lost Crown. Last month, Ubisoft acknowledged Ancel’s involvement with the new Rayman game, described as currently being in […]
It’s been 12 years since Assassin’s Creed 3 ended the story of Desmond Miles, the series’ first recurring modern day protagonist and link between each game until that point. Now, speaking at a BAFTA event held in London on Friday evening attended by Eurogamer, Assassin’s Creed franchise boss Marc-Alexis Coté has reflected […]
Assassin’s Creed franchise boss Marc-Alexis Coté has addressed the online backlash which has swirled around the main characters of Assassin’s Creed Shadows, the subsequent impact it has had on the game’s development staff, and the attempts by bad faith commenters to disrupt and dissuade creative teams from telling stories featuring diverse and inclusive characters in […]
Vampire Survivors: Ode to Castlevania is a deep dive into the history of the horror franchise with its characters, stages, and monsters. Like the Operation Guns DLC did for Contra, this DLC fills your monster-slaying mayhem with various creatures from all over the Castlevania games, digging up all manner of fun creatures from the series’ […]
Going by three hours with a preview build last month, the Indiana Jones of Indiana Jones And The Great Circle has the hungriest hands this side of Thief 2014. They’re always surging into view, reaching restlessly toward objects as you explore, for there is ever so much to touch: photos and letters; pipes, frying […]