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Moana sails into Minecraft

Oh, there she is! The one and only Moana, here to teach us how to sing. No? Oh, not sing โ€“ sail! Maybe wishful thinking but learning the ways of the ocean from somebody who knows how to wayfind sounds pretty epic. The Moana 2 DLC will take you on a journey across iconic locations […]

Take-Two sells Private Division label, confirms closure of OlliOlli World and Kerbal Space Program 2 studios

Grand Theft Auto and Borderlands publisher Take-Two Interactive has announced the sale of its indie-focused publishing label Private Division. Additionally, the company has finally confirmed the closure of OlliOlli World developer Roll7 and Kerbal Space Program 2‘s Intercept Games, six months after CEO Strauss Zelnick insisted, “We didn’t shutter those studios.” Take-Two announced […]

Dragon Age trilogy remaster “wouldn’t be easy”, because hardly anyone at BioWare knows how old engine works

Following a seemingly solid launch for Dragon Age: The Veilguard, there’s probably a fair few series newcomers considering delving into the original trilogy. But anyone hoping for a Mass Effect: Legendary Edition style remaster shouldn’t hold their breath; Dragon Age: The Veilguard creative director John Epler says the project would be challenging because hardly […]

Stardew Valley creator finally 100%s own game, completing a challenge only a fraction of others have managed

Stardew Valley creator Eric ‘ConcernedApe’ Barone has earned one of Steam’s most impressive achievements for his own game. Eight years since the farming sim made its debut, Barone has “finally got 100 percent achievements in Stardew Valley”. This means the creator has even completed Fector’s Challenge, something only 1.2 percent of other players have actually […]

The creators of What Remains Of Edith Finch are making a weird and alarming biology game inspired by Ghibli and Attenborough

What Remains Of Edith Finch is a very upsetting collection of interactive short stories about the brief, tragic lives of a cursed family who live in a monstrous treehouse. It’s also a wonderful show of experimentation, switching genres from story to story – one minute you’re a playable bestiary on shuffle, the next you’re beheading […]