Valve has just rolled out one of the most important Deadlock fixes yet. Since the Half-Life, Portal, and TF2 maker’s MOBA went public, games have been anything but balanced. Players of an incredibly high skill level were constantly being paired with people playing for the first time, creating uneven matches for everyone. Because of this, the key […]
Long-running online FPS games require a lot of tweaking, whether it’s balancing how weapons handle in Counter-Strike 2, fixing matchmaking issues in Payday 3, or adjusting rewards in the likes of Call of Duty and Hunt Showdown 1896. Some of these, naturally, are bigger than others. But after 17 years, one particularly bothersome little problem […]
Long Deadlock queue times should now be a thing of the past. If you’ve been twiddling your thumbs for upwards of 20 minutes for games in Valve’s new MOBA, the team has now made some adjustments to bring wait times right down. A better “concentrated” set of playtime hours has been implemented, so even more […]
Steam’s next, er, Next Fest is almost upon us, offering “hundreds of amazing demos of games that haven’t even released yet”. Launching tomorrow and running until 21st October, Steam Next Fest features a host of vertical slices to let you try before you buy, including demos of upcoming games like Antonblast, Microtopia, Mini Royale, The […]
Deadlock‘s Bebop is in the middle of a turbulent phase right now. The MOBA robot was just given a pretty big nerf that impacted how you use his hook, only for Valve to go back on many of the changes. Every one of Deadlock’s heroes becomes a menace in the late game if left unchecked, […]