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Stardew Valley creator finally 100%s own game, completing a challenge only a fraction of others have managed

Stardew Valley creator Eric ‘ConcernedApe’ Barone has earned one of Steam’s most impressive achievements for his own game. Eight years since the farming sim made its debut, Barone has “finally got 100 percent achievements in Stardew Valley”. This means the creator has even completed Fector’s Challenge, something only 1.2 percent of other players have actually […]

When Fortnite converged with starchitecture

Zaha Hadid, the Iraqi-British architect and artist, whose glossy, curvy, arcing buildings have looped and flexed through so many cities around the world, once noted that she had never been asked to design anything of particularly striking significance in London. I wonder what she’d make of the Hadidian, cross-purpose, modular thicket of residential units, parkland, […]

I missed that Black Ops 6 single player is always-online, but fortunately, it’s not too late to throw a wobbly

Rock Paper Shotgun has a fuzzy conception of “news”, in that we regard the “new” element of news as overrated, more of a guideline than an obligation. The trick to selling this mindset is to overclock your obnoxious narcissism until it levels up into stylish solipsism. “It’s news to me,” I sternly insist, while announcing […]

Beyond Good & Evil 2’s new creative director wants to make it “truly unique”, but maybe just focus on finishing it

Ubisoft Montpellier’s Beyond Good And Evil 2 has been delayed so much that it has transcended the label of “vapourware”, while staunchly refusing to become “abandonware”. Announced in 2008, it has now comfortably outstripped Duke Nukem Forever as the “triple-A” game with the longest development time. I’m sure there are a few indie passion […]