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Data Structure – Implementing a Tree in Swift

Following up previous articles about common data structure in Swift, this week it’s time to cover the Tree, a very important concept that we use everyday in iOS development. Let’s dive in. Concept Opposite to linear structure that we’ve covered like Queue or Stack, a Tree is hierarchical structure represented by a set of linked […]

Morphing shapes in SwiftUI

Hello and welcome to another blog post about SwiftUI animations. In the previous post dedicated mainly to AnimatableData, we have constructed AnimatableVector that allowed us to create animatable charts. Today we will utilize the same class for morphing shapes. Shape representation Shapes in SwiftUI can be constructed as a composition of vector paths and/or shape […]

The “Magic” of Medium Format

There’s something about shooting medium format — especially in black and white. The look is unmistakeable: creamy highlights supported by lush, detailed shadows. So it’s perfectly understandable why many photographers shell out big bucks for pricey medium format gear. In fact, it’s possible that some of you are at this very moment casually thinking about […]

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