Podcast: Play in new window | Download (Duration: 1:54:48 — 122.2MB) Subscribe: | More This Week: Private Space, Welcome Home Starliner!!!, Fungal Factors, Deep Sea Dinner Bell, Food Dye Discovery, Peer review fraud detection, Egg Spa, Sperm Relief, ALAN is Back, How do I Look?, Don’t Eat Eels, Neander News, Crackpot Physics, Craving Activity, Anatomy […]
Are you looking to start online classes for students but don’t know how to plan further? Then you are at the right place. This article will provide all the necessities required to start online classes. As the world of education has undergone a significant transformation in recent years, online classes are becoming increasingly popular. Whether […]
Bloomberg ကရရှိတဲ့သတင်းအရ ဂိမ်းမာတွေရဲ့ အသည်းစွဲ Stray ဂိမ်းကို ဖန်တီးဖြန့်ချီခဲ့တဲ့ Annapurna Interactive ကဝန်ထမ်းအားလုံးဟာ နှုတ်ထွက်သွားကြပြီလို့သိရပါတယ်။ Annapurna Interactive ရဲ့ ဥက္ကဌဖြစ်သူ Nathan Gary အပါအဝင် သူ့ရဲ့အဖွဲ့သားတွေဟာ ပိုင်ရှင်ဖြစ်သူ ဘီလီယံနာ Larry Ellison ရဲ့ သမီးဖြစ်သူ Megan Ellison နဲ့ Annapurna Interactive ကို မိခင်ကုမ္ပဏီဖြစ်တဲ့ Annapurna Pictures အောက်မှာ လွတ်လပ်စွာရပ်တည်ခွင့်ပေးဖို့ ညှိနှိုင်းမှုတွေအဆင်မပြေဖြစ်ပြီးနောက် နှုတ်ထွက်သွားခဲ့ကြတာဖြစ်ပါတယ်။ Annapurna Pictures ဟာ Annapurna Interactive အပါအဝင် သူ့လက်အောက်က အခြားလုပ်ငန်းတွေကို ပေါင်းစည်းဖို့ စီစဉ်ခဲ့တာဖြစ်ပါတယ်။ Source: Bloomberg Source link
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Apple Intelligence | Email summary | iPhone 16 Pro Source link
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Looking to measure your team’s Agile progress? Here’s a quick rundown of 5 top Agile maturity assessment tools for 2024: Info-Tech Research Group: Deep analysis, actionable insights Agilebin‘s Simple Tool: Quick, easy-to-use voting system AgilityHealth Radars: Visual data across teams and portfolios Team and Technical Agility Assessment: SAFe-based survey Smartsheet’s Models: Ready-made templates for various […]
Writer/Director Kevin Smith began his View Askewniverse in 1994 with his breakout hit CLERKS. The film tells the story of a couple of slackers working dead-end jobs in New Jersey in the 1990s and the conversations and misadventures they dabble in along the way. The film paved the way for countless stories, and so far […]
Networked physics in multiplayer games is tough. Here’s what you need to know: It’s about making physics work smoothly across devices and servers Main challenges: latency, sync issues, collisions, and scaling Most game engines aren’t built for this Key points: Start with networked physics from day one Use client prediction and server checks Balance server […]
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