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Magical Particle Effects with SwiftUI Canvas

In one of the previous posts, I shared a simple way of Creating particle effects in SwiftUI. The approach is super easy and utilizes the power of viewModifiers, but I would not recommend it for production use as it is performance-greedy when having a bigger amount of particles in place (because each particle is a […]

Zoom navigation transition in SwiftUI

WWDC’24 brought a lot of new and SwiftUI received many updates. One of which, is the new NavigationTransition protocol and the zoom transition. And that is pretty much what it contains at the moment. A built-in way to add a zoom transition to the view. Easy to get going, but does not provide customization, at […]

Recommended WWDC24 Sessions

Every year I watch WWDC and write down some notes. But I’ve just realized that I’ve never shared those notes and it felt like something I should do, so I’ve decided to do just that! My approach is to pick a handful of sessions that are immediately useful / interesting to me and ignore the […]